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64. AzureKinectからのデータ取得 using UnityEngine; using Microsoft.Azure.Kinect.Sensor; //非同期処理を行う準備 using System.Threading.Tasks; public class KinectScript : MonoBehaviour { Device device; int width, height, num; Mesh mesh; Vector3[] vertices; Color32[] colors; int[] indices; /*以下割愛*/
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